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I am really digging the aestheitcs of this, it's as the kids say "a vibe" but on the second map I can't proceed because there's like...an invisible wall, between me and the bats? Unless there's a gameplay mechanic I'm missing. But the invisible wall exists whether I flash or not.

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Thanks for checking the game out, there is a solution I left on EmergencyHams comment if you wanna go back and beat it. I really should have communicated the invisible walls better. Thank you again for checking the game out

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So I figured out how the invisible walls work (it really wasn't that inobvious, it's just in a jam context I tend tot hink "this is a bug" before I think "these walls are delbieratlety invisible". Got past that screen and made it past the skull screen.... but then I was out of flashes, there was no 'flash reloady' thing like on the seocnd screen and restarting did not restore my flashes. No idea if this is an actual bug or just another instance where I can't figure how I'm supposed to proceed.

I think you’re on the level with a box and a button in the top left. I deliberately made it so there are no flashes, so the player pushes the box instead of aimlessly flashing. To finish the level, simply push the box to the button, and thank you for checking my game out!