to any future commenters! please be warned that the game, in its current jam state, is far more rng-reliant than it's supposed to be. i had written some code to be sure that at least one lantern would actively chase down an unlit lantern... and then commented it out for debug reasons, never to be uncommented. this does unfortunately mean that you can lose a game due to factors completely out of your hands, and i'm sorry about that. thank you for giving the game a try anyway!