love love love the art, the big thick lines around the crater radiate so much power and i like the hills nearby that seem to have some kind of larges caves or divots. having a leader for your peasant crew is such a fun, easy concept that i'm shocked i haven't seen or thought about it before! gonna steal that if i ever write a funnel lol. the inklings are already a fun encounter by themselves, and the emotion-heavy way they communicate adds a nice intensity to them. and all of this from a title that, frankly, gave you absolutely nothing interesting to work with - great job!
high: the council setup is like a top three funnel opener for me. what a good way to start the session off with some Big Energy - give them all a character with a clear drive and identity and let them argue for a little while. big fan
low: i think for me what i'm looking for in a funnel is a bespoke death trap experience. sort of like a haunted house lol. i want to look through the text and say "omg i cannot WAIT for this room to kill them." this has a great setup, and would even play well as a level 1 adventure, but the lack of detail on the back half leaves me wanting a lot more in a funnel context. let me run vanay valero through a real meat grinder!!!
in-between: is the dancing figure the children dream of supposed to be the pilot? i hope not, i would really love it if that's a completely unexplained phenomenon that just happens to be going on right now. so eerie!
overall: very cool, hope to see more from this after voting ends!