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A member registered Dec 05, 2019 · View creator page →

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Sure thing, just added it in.

How kind!! I'm happy to hear you enjoyed it. Thank you for playing!

this rules. i loved being a shitty little guy just stomping around. also the way you made the crowd in the city look and feel was so cool. i've walked around a lot of little indie worlds and this was easily one of my favs

awesome, thank you!! i'll DM you

this rules. so much flavor. it's the kind of thing that makes me want to wrangle a group together for a session immediately even though i haven't played in weeks. thanks for making this

Wow! This made my day. Thanks for the kind words. I hope you enjoyed the back half as much as the first!

this was a solid entry in the sylvielike platforming genre. loved jumping on the little rats and the eerie final boss. great game!

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it's like a biblically accurate fever dream of every subway i've ever thrown up in. 5 stars

no trouble, glad it's fixed!

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grimy, shitty, unsettling to walk through. reminded me pretty significantly of oleander garden's work. the NPCs added a lot to the vibe, and the animated avatars were especially grotesque and interesting (cigarette girl was my fav). i enjoyed the atmosphere of the city but wish the sounds and ambiance were just a little louder so they could really wash over you. was digging the story, but unfortunately ran into a bug (?) where dropping an item would permanently remove those stats from me, which i didn't realize until it was too late and i could no longer progress through the computer screens. oh well! still worth the time i spent with it.

the sense of space here is exhilarating. what a joy to just wander. i am grateful to lilith's mom's friend's dad for letting us dick around in his mansion for a little while!

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Really wonderful little experience. Each of the animations had a ton of character to them, and they did a solid job of conveying different atmospheres + feelings. I had a great time living through the jumble of Dust's memories, and the secret ending was a surprisingly tender way to cap it off. Good luck with your miracles. 

goofy and weird. reminds me a lot of KIDS. i love seeing games that take something as mundane as a handshake and stretch it into absurdity. i rate this four handshakes out of five

Really great atmosphere. Well crafted visuals and music did a lot with very little. I came away wanting more but I'm not sure what I would've added. I feel in my heart like this would work great in an anthology of short experiences centered around the same thing in the caverns.

strange and unapologetic. i def needed a walkthrough but i'm glad i got to experience this

Wonderful, strange, and confident in its strangeness. Great pacing on the tone of the dreams as they go on. So many good bits but the tender warmth of the secret dream was such a standout, I really liked how even as the dreams got darker there were still impactful moments of positivity. Big fan!

great game would share a tender moment with lili in front of a mysterious monument and wonder if it's felt like this for 100 years again

Getting Lost In Unfamiliar Spaces is the only good video game genre. this is everything i want my dreams not to be. 5/5

Thank you for the kind words and v pleased to hear you enjoyed it!

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wow, thank you! that's very kind of you to say, glad you liked it!

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a twine game about the minor terrors of introverted social life plus the major terrors of losing yourself in an alternate reality. it's mainly a comedy with some light surreal horror elements sprinkled in. cw: lots of vulgar language.

from the description on the page:

you just started at community college, leaving behind everything you've ever cared about. make friends, skip class, get lost in the multiverse.

estimated runtime: 30-45 minutes if you take it slow

if you give it a play, i hope you enjoy it!