Thanks! Wakawakamush :)
I haven't had many complaints about this before, but I'll definitely take it into consideration for the next update. Many thanks!
The current system relies on square images for simplicity because each pixel needs to align across the orthogonal views to generate a voxel. If the pixel positions don't match, the app can't determine where to place the geometry in 3D space.
Just to get a bit more context—what image dimensions do you usually work with?
I need to think through this carefully and do some testing. I imagine an extreme non-square aspect ratio (like 1:10) might cause issues. Similarly, if the side images have different dimensions from each other, it will be hard for the system to build the model accurately.
Do you also need to be able to use images with different dimensions for each side?
I'll test this out and let you know what I find!
Thanks again :)