Hello Nekkka and TimeOfDay,
The frame for the monitor is wonderful. The graphics for this whole game carry the pixelated degraded and slightly grimey look of No Im Not A Human, and the jittery pixel effect really makes it all feel like it is on a monitor. Whether or not there are CRT lines is hard to tell, and either way the monitor screen blends well with the text and bloom. The graphics for these 3D objects look great, and the buttons feel great and juicy, though it was a bit hard at first to figure out what to click on. Fonts are so important to the look of a game, and your font choice really exemplifies that. How you implemented your shader would be lovely to hear about, because it blends so well with the rest.
PS: I could not find a user by the name “TimeOfDay” on itch.io. You both made a wonderful game, and I wish the best for the both of you in your game dev journey. I am interested in seeing more from the both of you!
Thank you for the chance to play your game, and thank you for making it.
Sincerely,
Kunal