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Damn, this is nice. I like the idea a lot. The graphics are cool, the sound effect fit. I encountered no bugs. Really well polished for a gamejam game.

The game is really frickin hard though. Thats fine. I just have one idea for improvement. I assume you randomly generate the move blocks on the right. Thats alright, but did you know that tetris is not completely random? It repeats a set of blocks and randomizes that set each time This ensures that a player will always get, for example, an "I block" after a few rounds, and does not have to wait forever to get lucky. I think your game would also benefit from this. Maybe, you should be able to expect that each type of block shows at least up every 4 rounds or so. This would remove the stress of having to spam some key in hope that please, JUST PLEASE, can I get an "Up"... and no, could not get one in time... Game Over. This is out of the players control and thus, frustrating. And frustrating is often not fun. 

I'm really glad you like the idea and the graphics. Glad to hear you didn't encounter bugs...as I didn't play test a lot. 

It is hard, yes. Not like it was my intention, it is just me not play-testing it for enough time, my bad :D I actually didn't know that tetris thing, I agree with you that it would've made that spamming or running out of luck and getting 4 consecutive "Up" much better. I just hope it didn't ruin your experience that much! I really appreciate your critique!