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These all look neat! I am quite interested as I love to have well documented examples with good architecture to save time. I have a few probably basic questions. 

I do see it has the "No Generative AI was used", but I do want to clarify that AI was not used to code these plugins?

While it seems to be great to not need to code to get these to work in a project, is it straightforward enough to get in an alter code as needed? And/or incorporate it more directly into a project instead of through the plugin? 

It works properly with the current Godot releases? (Currently at 4.7+?)

Thank you and best of luck with your game release in October! 

Thankfully, I have been writing code and building systems long before the vibe-code era. These are my work. I am a software engineer and I work with a team of people so my documentation should be up to par. I packaged these in a way, to help bring people that can’t code, into the indie dev scene. Who knows what kind of game ideas are out there, sitting behind a not-being-able-to-code gate.

If you do make a purchase and need help with anything, please don’t hesitate to reach out.