These all look neat! I am quite interested as I love to have well documented examples with good architecture to save time. I have a few probably basic questions.
I do see it has the "No Generative AI was used", but I do want to clarify that AI was not used to code these plugins?
While it seems to be great to not need to code to get these to work in a project, is it straightforward enough to get in an alter code as needed? And/or incorporate it more directly into a project instead of through the plugin?
It works properly with the current Godot releases? (Currently at 4.7+?)
Thank you and best of luck with your game release in October!