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Indie Aidan

123
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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

Bargaintown in Dublin??

I really dig all of your pixel art! Really great work!

Looks neat!!

This looks great! I love more gothic dark fantasy pixel art!

I, too, would love confirmation from the creator that the assets are not AI generated before buying!

Love this! I'd also echo the request for some fantasy airships. Could certainly be their own pack if that is too big of an addition.

I really love these lines art packs! I just want to clarify that they are human made? Or are they AI generated? 

I'm excited to get these packs, but want to check this first.

Please clarify on the page that the assets are AI generated. I coincidentally saw your post about it on Reddit saying it is AI generated, but it is not clear on this page.

Really great visuals and vibe!

I found it hard to play well as I did not need a scary fish or shambling monster man to make me crash my submarine all on my own. There were a lot of competing mechanics to juggle, which made things pretty frantic. 

I really like the vibe, music and aesthetics! 

I had a hard time playing the game, as the puzzles seemed hard to parse.  I don't recall if it says anywhere that "E" is Interact. For the second loop I Interacted with a big safe, and I was not sure what else to do. For the third stage, I was not really sure what to do in general. The game ended after the third room for me and went to Credits, so I never got to 4/4. 

Absolutely fantastic game! It is so well polished. I really like the visuals and voice acting.

I did get a little confused as to what to do in the first VHS section, so I ended up checking out one of the YouTube playthroughs to see that I had missed the page of the crucified nun. 

While it was neat to play the guitar in the apartment for a bit, I am disappointed that you did not flesh out an entire guitar playing minigame. (/joke)

Great entry!

Thank you! I appreciate you playing my game!

Thank you for checking it out!

Very nice visuals!

Neat! I liked the singing at the start! The web build seems a little but more zoomed in than the download, which cuts out some of the UI. 

I may have missed what to do next, but after getting the book and getting three pages, I was not sure what to do next. 

Interesting entry! I found the game loop to a be a bit hard to parse with no context, though maybe if I spoke German it would have flowed better. I got a key and then I was trying to find the kids in a house, I guess to save them from the icecream guy. 

I'd consider rethinking the assets, as the Pillguy as the main character does kind of clash with the enemy and kids.

Neat game! I like the typing the even start the game. I went from "Oh wow, I'm better at typing than I thought" to "Oh god, what even is a keyboard". 

Thank you for checking out the game! That's unfortunate that you ran into those issues. The furniture has some fairly standard collision shapes, so I'm surprised it causes so many issues!

What are Face-Fighting walls? Dave Grohl's next project?

Neat game! Certainly see the Iron Lung inspiration, as others have mentioned. 

It felt hard to know how to feed the fish at first. It felt like the movement of the sub was inconsistent, or atleast moved a lot more with the left/right buttons than forward/backward.

I don't know if I softlocked myself, but I got to day 3 and it said to Resurface so I was. Then I was torpedoing fish for ages with nothing changing. 

Interesting concept. 

The "Mog Battles" do take away from the fear factor a bit. Balance wise it is a touch easy. I died once, but  after upgrading Aura twice I was able to get through the sewer mog battle, and then the Ronald Applications just stood still so I never had to battle one. 

I really enjoyed playing the game! Very well put together. I went for a full Cod-Brains build with rushing the tech options, and I wasn't really worried about money. My guys  were going to town on brains constantly. 

I agree with an earlier comment that the "ESC" closing the game was a bit confusing, as I exited the game just trying to get off the in-game computer screen. 

It was certainly an eerie vibe, but I did not find it particularly scary. 

Thank you for trying it!

Thank you for checking my game! It's possible there is real glitchiness.  I had made a system to stitch the house segments together, which I had wanted to use to make different versions or even a "roguelike" mode that changes every run. And while it worked well, some things in the "segments" seemed to act a little weird after being stitched together.

Thank you for checking out my game and for your feedback!

I agree, it could certainly use some polish.

Oh the song that plays at the start? I was aiming for a nice, happy song the first loop to better juxtapose with the eerier sounders in later loops. The first loop was intended to be a "nicer" experience than I had time to implement, so I can see why the song might stick out more. 

Thank you!

Thank you so much!  I really appreciate your kind words. 

Thank you for checking out my game!

Thank you for checking out my game and for taking the time to make a video!

Sounds good! Yeah, if the downloadable version has issue, please let me know as it should not. Especially with such a new PC!

Thank you so much for checking out my game and for your kind words!

Ah I see. I could be missing more optimisations for the web version, but Godot 4 web exports seem to have some issues from time to time. If you are still interested, there is a downloadable Windows version that should hopefully not have the same issues as the web build!

Hey Dani, thank you so much for checking out my game and I am sorry it was not running well for you. Could you tell me a bit more about your experience so I can fix whatever the issue was, please? Did you play the web build or download the windows version? I have optimised the game with baked lighting etc. and both the web and windows version ran fine for me with good FPS, so I am trying to find the potential issue.

Anything non-performance wise you can comment on? 

Thanks again for trying my game. I do appreciate it! Best of luck and continued success with your YouTube videos!

Great, thank you!

Hi, I am a big fan of your work! I was hoping the clarify how the images of the paintings were made? I imagine it was downsampled from a higher res image? Are the painting images AI generated? Thank you.

Nice game! I apparently did not know you could crouch or interact with gas cans.

I am fairly certain a break room just being another mine with explosives and no coffee is an OSHA violation. 

Thank you for checking it out!

I always love a roomba based game! Cool concept, great name. 

I found it so hard to play though. There is no real way to tell were to go, so I am just randomly going in the vague direction, without really even being able to keep a mental lay of the land. 

I really love the graphics! Unfortunately I was not really able to do anything in the game. 

Neat idea! I gave up on the level that seemed to need a full power leap to get to the end, but I kept coming up short.