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(+1)

Fun short arcade loop. I liked the immediate feedback when clicking/charging and seeing the score jump quickly.

One small thing: at first I was mostly clicking around and watching the score go up, so I think a clearer first-run cue about the best timing for hold/release could make the strategy click faster.

good catch, and you're the second person to circle the same thing differently, the arcade version is getting a first-run cue for the hold/release rhythm. jam build stays frozen as submitted but glad the loop underneath clicked