Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Couple more minor bugs from testing V 0.7.1

Win 10 / Cubase 15 / VST3

WD Duress
Love the feel of this compressor.

Could the selected ratio text colour be green, or some other by default without custom css? I find it hard to know which one is selected at first glance.

HP80 button and IMAGE button do not visibily change to let user know if engaged.

The bottom of the plugin says WD RACK, intead of WD DURESS?

WD ECHO
On the rear panel, the FRONT button does not have the double arrow icon like other plugins

WD FET
The bottom of the plugin says WD RACK, intead of WD FET?

WD MU
The bottom of the plugin says WD RACK, intead of WD MU?

WD OPTO
The bottom of the plugin says WD RACK, intead of WD OPTO?

WD PRE
If audio is playing, the gain is cranked on any of the five presets, and the user double clicks the gain (to reset to default) there is a loud burst of audio as it "resets". Most notable on Tube 76 and Porta-4 track systems. 

If MATCH gain is on and the gain is cranked, after double clicking to reset the gain, the metering for gain / match gain will flicker indefinitely until match gain is turned off. (Source can be mic or line)

WD SPAN
"Front" button on rear panel seems like a placeholder button.
This plugin sounds amazing to me.

WD SPRING
"Front" button on rear panel seems like a placeholder button.
Haven't played with this long enough, but I like what I hear. 

If using as a 100% wet return the delta needs to be engaged. Took me a minute to figure that out, not a biggie.

WD STRIP
Haven't played with this much yet.
Clicking "Rear" button loads rear info below the preset bar (which is cool) but button continues to say REAR

WD SUMM CH / SUMMER
Ok, these are pretty cool. I'm using SUM CH in the POST fader insert slots of Cubase, and SUMMER in the first insert slot on GROUPS.

FRONT button on rear is placeholder.

I just discovered the similar Doc Shadrach / Reaper plugin, but since I cannot test that I will A / B against Air Windows Console 9 which I also love.

WD TAPE
Haven't played enough with this yet, but prett cool sounding.

WD VCA
FRONT button on rear is placeholder.

WD XQ
On the rear panel, the FRONT button does not have the double arrow icon like other pluginsHaven't explored this one enough yet.

WD TEC
Pair Drift knob does not turn for me.
Term & Feedback knob cannot be reset to default with double click.

(1 edit)

Thank you thank you thank you !! I think all of that stuff is address in... whatever version is next. 0.7.6 maybe.

Your comments have been a big help; it's awesome to hear from people from the outside who don't necessarily know what all this crap is supposed to be doing.  I'm pretty pleased with a lot of the plugins, but I'm still not really happy with the "sound like a cranked console channel" solution yet.  As it turns out, people who do this for a living are pretty good at it.  

If you're interested, this is the other thing that's in the works.  It's all pretty early.  I think it's perhaps "more useful and less exciting" than all the analogy stuff.  Thanks again

https://www.dropbox.com/scl/fi/xtahlp8flb2y99j2k78gc/WerewolfDigital-Suite-0.1.0...

Looking forward to it. I plan on exploring the current builds this week further during some real world sessions.

I personally am more interested in quirky analog style plugins oppose to digital / surgical tools.

Mismatched tubes, crosstalk, iron, motors, spring tensions and tape splices etc are more exciting to me but I will definitely check out a couple in your Dropbox folder. Thanks!

My main goal is to put together a console system that is easily tweakable depending on the type of song I'm working on. Air Windows Console kind of does that for me, but if I want to audition a different flavour I need to load a new plug-in (within the plug-in) on all channels / busses. Love the sound, but the setup can be annoying, especially since his output fader needs adjusting to gain match when bypassed. 

I think Summer, Span and AX will all be great workhorses for me. The distressor style plugin is maybe my favourite I've heard! Kiive close 2nd. 

Anyway, keep up the great work!

🫡

I can probably make Delta work faster to let you gain match anything you wanna put between the send and return on wet mode, if that helps.  Another thing I'm trying to figure out is "what would Soothe be like if it was all analog."  Dolby is also in as WD 361 but I didn't update the page yet.  A type is Dolby  A-ish, Broadband is the dbx implementation of the same idea and it's a little weird imo - it does a lot and it's really slow to let go so it has a really alive feeling.  B is Dolby B-type which is like the cassette tape version.  

(1 edit)

How are you making these so fast? haha

Not sure I understand your comment re:Delta. Just took me a moment to realize mix @ 100% included the dry signal, and when is Delta on then it's all wet. All good.

Your soothe idea is an interesting one.

Will get back with thoughts on the BRIGADE. I'm demoing the new BBD from PSP as well.

A lot of it is like once you have "a  thing" like al algorithm that describes a tube for example, it's a lot easier to just use that again and again and it takes so much less time than making a whole new thing - like you make one VCA compressor and the next 5 are 90% done already.  SO as we get more and more "components" like preamps, transformers, eq, whatevers, it opens up more and more lower-effort things.  Like dolby is basically just an eq in front of a preamp and then another eq after it etc etc.  It's like building a bigger and bigger collection of legos in some ways.  It's also why I will probably never end up doing anything super unique or revolutionary... all this stuff is stuff other people figured out a long time ago and we're just translating it.