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I dig the adventure and concept of the island "existing" on rare occasions. I think the 4th page should be the 2nd instead, I think it would make more sense when reading the module for the first time. 

There seems to be a LOT of creatures lurking on the island, between the room descriptions and the encounter table. I don't know if it isn't a bit too many, but there's a wide variety of creatures so that's nice. Though I would have liked to see some "environmental" or weird encounters that are not creature-based.

I loved the encounter table shifting depending on where the characters are. The module seems to have everything you need to play between hooks, rumors, map, encounters and treasures, how to get in and out and all, so good job with that!

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For what its worth I arranged it that way so that information would be on the back when printed booklet format on a single A4 and all the “during the session” info would be folded out flat. But that’s maybe a little obscure.

I’m glad you liked the encounter table, I started with that to save space and ended up really enjoying the result.