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Hello, I played for about 20-30 minutes. The visual presentation of your game is outstanding. Here are some issues or thoughts:

  1. I first tried the game on Ubuntu, but it got stuck on the telemetry popup at the start. I couldn’t close it at all (tried every keyboard and mouse button). Very strange, and I switched to Windows after that.
  2. There are too many choices before the real gameplay begins. With zero knowledge of the game, players can only pick randomly. I’d suggest streamlining the first playthrough—fewer choices, but jump straight into an engaging yet simple combat sequence as the tutorial.
  3. I’m not sure if WASD does anything. I pressed the keys but my ship didn’t seem to move.
  4. The ship assembly mechanic, similar to inventory management, is quite interesting. I think focusing more on this system and cutting some of the unnecessary mechanics could yield better results.

If you’re interested, you can try my game: https://gamefang.itch.io/tramp-become-president

thanks for giving the playtest ago, I haven't tested the game on linux outside of steam deck so it doesn't surprise me it doesn't work but still a bit annoying I will see if it can fix it when i have time.

out of interest what are the choices before the game play ? do you mean things like picking a loadout and the map screen or setting up the fleet in the grid before the first battle?

I'm also  a bit worried about WASD not working for you, as that is the main controls! Is there anything unusual about your set up to help me track down the issue?

 I will try to give you some feedback in the next week or so!

(1 edit)

Hi, you don’t need to worry about linux, I tried your windows version in Wine, so that explains the weirdness. The good news is I play all unity games successfully on linux, so you can export a linux version and I’ll try again, including the WSAD issue.

The choices I mean is all the settings before battle, I know they are necessary, but it just felt like it took a little too long, and I wasn’t sure if my choices made sense.