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If you previously enabled Triple Mines either by playing Long Haul/Big One with them enabled OR by enabling them in the custom level generator, then they are not properly disabled when entering Adventure Mode or non-triple versions of Long Haul/Big One. This bug doesn't happen with double or anti mines, by the way.

You can just disable them in the custom level generator because you'll see them active there. 

jorel forgot about the number 3 again lmao