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(+1)

The idea is nice, high speed feels satisfying

However, the camera is strictly fixed, so there are some times when you feel lost because of the gravity change, especially if it turns your ship around multiple times because of the high speed

Ah, so adding a little damping on the camera then? I was worried that it would make the game harder to control x)

I'm not sure, I have little experience with 3D games

something like countersteering: if ship goes "uphill", then camera goes closer to floor as to see upwards and viceversa