something like countersteering: if ship goes "uphill", then camera goes closer to floor as to see upwards and viceversa
1 - 40.48 i think this was the hardest2 - 34.083 - 26.98
quite smooth, good job
Al empezar no me puedo mover
its fun. the only thing is the smoke, i cant see much. maybe make it somewhat transparent?
oh, it makes sense, thank
are the arrows not synced to bpms?