Amazing Game! Especially that you managed to create a rougelike in such a short time is really impressive!
Some feedback that I gathered while playing :) :
- UX wise, i think it would be nice to highlight which things in the shop are currently affordable with your money and which are not, and disabeling buttons for items that are too expensive (i was confused that nothing happened when clicking a button, just to realize i dont have the money XD
- While the game is already really solid, I think it could benefit from more player feedback ( or "Game Feel", but personally don't like the word that much😅) What I mean is more VFX, SFX, screen-shake, etc. when something interesting happens. While the intensifying music is nice and sfx wise you already have quite a bit, I think especially with the paddles and balls there is still a lot of potential :) (basically everything the player interacts with directly)
Examples: when hitting the ball with the paddles above a certain speed, having some kind of small "explosion" on the paddle (still needs to fit your game of course), or when the ball falls into the pit some screenshake, fail sound and maybe a light shining out of the pit (think of when players are eliminated in smash bros, does not need to be that extreme xD but as example)
I think that could really elevate and hype up the player experience quite a bit, even toned down if you want to keep more of the chill vibe of the game.
- I agree with one of the previous posts, that getting money is a bit confusing xD you just have it at some point...
But still, the current version is already really solid and polished, so good job! :D