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Made it to the end with 16 deaths. I had a fun time the whole way through. I like that the death counter went up, instead of having a traditional lives/game over set up. I thought it was a great length for what it was. I particularly enjoyed how you introduced to players the knowledge that they could jump in mid air, simply by introducing a level that implied it could happen. I really appreciate when design is conveyed with no words, just gameplay :)

Also last note... that button sound effect is delicious!

Hey damon! Glad you enjoyed it :) Thank you very much for your review, and a special thanks to the button sound effect hahah xD