The game is fun and really good as-is, it shows a lot of promise. I found a few bugs though:
- I can't send caravans for some reason. I set the worker, destination, products and guards but the green dispatch button did nothing. (Requires assigned employee?)
- I can't remove someone from their task to take them on trips again.
- The option to talk/have meals together disappeared so companions can't be healed (HP stat kept decreasing). It reappeared once but it's gone again.
- At some point after gaining freedom as a serf, the Companions tab disappeared from the left-side menu. (Not sure if fixed but it reappeared.)
- Some (all?) requests don't check where the items are bought.
- Shop items disappear after loading (maybe intended)
- Enemies only hit the party's last (farthest) character. (maybe intended)
- The weapons are missing from the market and I can't sell them. Not traded in market.
Display/Minor issues:
- Some item images are uncentered.
- Story, preferences and traits in Retinue are untranslated.
- Character portraits frames appear unaligned in battle.
- Headquarters - Caravanserai untranslated.
- Hospitality/Service, Inn/Tavern naming inconsistency.
- Item drop (Iron Armor?) untranslated after combat.
QoL and other minor suggestions:
- Is it possible to give companions gear? Are they meant to be superseded by employees/serfs (since they can't gain skills other than combat)?
- Are equippable weapons implemented? I just got one as a drop.
- Maybe equipment could make stats go over the cap since they're pointless when maxed otherwise.
- Comparing prices might be easier if shown at the map. It may be unrealistic, but caravans already tell you the buying prices of other cities.
- A dedicated action log can help in tracking profit. Or maybe longer + filter.
- Maybe the guild could offer some battle-oriented quests?
- Town Hall requires goods more expensive than the reward.