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(+1)

I *really* like the game as a whole. 

That being said, the pacing is crazy slow. It starts off quite fun, but after the 2nd boss it slows to a crawl. Gold gain is crazy slow, the only real meaningful way to get gold is with the dailies. 

No way to heal outside of a potion and leveling feels... bad. Regen as a stat would be awesome. 

You take wayyyy too much damage and there are only very, very limited ways to reduce that. Coupled with any real lack of healing, you just can't make reasonable progress. 

Concept and gameplay in general is great. Balance is wayyyyy off imo. 

Hey Xenoran,
Thank you for taking the time to leave feedback, I love it!

I am all for adding in a few ways to grab extra regen, as long as it is tied to active play (I feel AFK play is Strong enough already, maybe too Strong). Tying some form of Life steal to Execution strike or Aegis Ward through Skill tree or even through completing a challenge or achievement (removes the cost of wasting talent points) is something I am definitely okay with adding to the game.

Gold does have World Boss 2X a day, which is a large chunk of gold, but I will see what I can think of to add something with smaller chunks but a bit more often to make active play seem like you are getting somewhere.