- Loop Ideation/Story: Realmweaver
- Engine: Unity WebGL
- Coding: Claude Code(Fable for planning, Sonnet 5 for execution)
- Art/Assets: Blocking with stupid simple models built from primitives by Sonnet 5; considering using Meshy depending on rigging (but would love recomendations)
- Level creation & QA: Farclip
- Music: Hadn't decided, but based on other comments here I think I'll give Suno a try.