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  • Loop Ideation/Story: Realmweaver
  • Engine: Unity WebGL
  • Coding: Claude Code(Fable for planning, Sonnet 5 for execution)
  • Art/Assets: Blocking with stupid simple models built from primitives by Sonnet 5; considering using Meshy depending on rigging (but would love recomendations)
  • Level creation & QA: Farclip
  • Music: Hadn't decided, but based on other comments here I think I'll give Suno a try.