The concept from the GDD was interesting, but it really lacks a tutorial. Figuring out the basic controls took time in the fight where I just stood around getting hit until I figured out movement and swinging the sword, however the strategy for combatting most of the monsters eluded me. Also if I defeated one monster it was not clear what (if anything) I was rewarded for doing so.
The monster animations were good, and the music was fun and arcade-esque which fit the style well