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(+2)

nice 1. recommendations for a smoother user experience:

- allow mouse click to start a new game, since that's the main gameplay button. why swap between mouse and space bar

- having to specifically click on the "pull" button doesn't enhance gameplay at all. i would let either mouse click anywhere work, as well as letting space-bar press work.

great look and feel for a 3hr jam though

Aloha!

Thanks a ton for playing our tiny game and for the feedback!
You're absolutely right about the controls. We probably got a bit too used to our own setup during development and didn't take enough distance from a player's perspective !

The idea was to separate the click and Space bar to avoid accidental inputs, but in the end it probably made the experience less intuitive.

Having an outside perspective really helps catching those little things!Thanks!