2 and a bit days to go and I only just found out this jam was on. probably too late to start, as it's sunday afternoon here ... oh well, neext time :(
Fun To Build Games
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Go on then. I might be inspired to get something working if I actually commit to something that someone else acknowledges.
since i just dealt to a mini-ant invasion in my wall, I'm thinking something like an insect colony type game. There, ok I said it. now I gotta make it.
will be using http://opengameart.org/ gfx unless there's a spare 2d artist who wants to whip up some:
queen idle animations + egg laying animation
egg growing/hatching animation
worker/drone insect type thing
nice! very cool
One bug i've noticed, if you dont use the supplies right away, new ones can stack on top... which makes it hard to know what you are placing. being able to return an item back on the bottom bar after you select it would be nice too (especially if you are unfamiliar with the unit ranges)
Hi folks. I was planning to post dev logs of my current project but haven't used itch before... so what better way to get familiar with it than publishing something i finished last year.
Knucklebone! A new take on match-3 puzzles... 70 levels of varying difficulty... some super hard, some super easy. (webgl available as well as free iOS/Android available from the app stores)
Here's a quick video of it, but the video's not too hot:
If it looks slightly up your alley, you might find the actual game is more appealing than the video ... so I invite you to give it a go.
Cheers ears