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(3 edits) (+1)

As someone who has around ~800 deaths and has finished 77% of the first level, and 42% of the 2nd… yeah. This is HARD. I eventually get good enough to get by a section, then become super demotivated when I realize that there’s way more left, and that checkpoints are sparse. 

I didn’t even realize the avalanche jump was frame perfect.

It’s gotten to the point where I have given myself genuine hand/wrist pain with how much I must spam these inputs and whatnot. 

I can only manage 1-2 hour sessions before needing to stop, and the unfortunate part is that I really never make any progress. I feel like the difficulty spike is vertical in some sections.

Putting NSFW in your game is fine, that’s great and all (given the game’s lovely art style) but I feel like it’s CBT with the way I have to work so hard for it. I’m not usually opposed to this, but I think I may wait until there’s some option for *everyone* later down the line. 

This game genuinely is fun and it feels great and snappy to play; I really wish the dev success with this project.  Art is great, there’s really no gripes with it aside with how tedious/repetitive it feels to play sometimes. 

Putting “futa sex” in it is probably a massive W to many (including myself), I just so happen to suck at these type of games and are probably going to be stuck until further notice.

I too was also super excited to hear there is an actual non-AI art futa game, extremely rare. But at the point ONE LEVEL is taking upwards of 3 hours. The characters might as well be Ken dolls because I can’t tell the difference.