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Voodin

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A member registered Apr 10, 2015 · View creator page →

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I too was also super excited to hear there is an actual non-AI art futa game, extremely rare. But at the point ONE LEVEL is taking upwards of 3 hours. The characters might as well be Ken dolls because I can’t tell the difference.

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I think there are too many “jump 100 times on this precarious platform while shooting at a door” sections.

The doors have too much health. The penguins have too much health.

a lot of time is spent just mashing A and RB over and over.

(I’ve only made it 33% of the first level, thats about all i can bear tbh) Like specifically two sections make me wonder: why?

One section has 3 floating electric platforms, one with a saw over it and one with an ice throwing penguin on it… The ice blocks your shots…So here you just jump infinitely until you can squeeze the shots at just the right height to not get blocked.

One section has the literal actual checkpoint spit you out on to a raising and lowering platform, you cannot even SEE the cycles of the 5 moving objects that you have to jump through. I’m guessing there is some form of inertia momentum tech, because I made the jump once, but literally the next 50 attempts i never got enough height to jump to the next raising and lowering platform. So I guess this has to be one cycled?

The one attempt I actually got past the platform I touched something that killed me instantly because I couldnt tell it was an enemy…

EDIT: got to the avalanche section everyone was talking about. Is the final jump to the arrow like, frame perfect or something?

EDIT 2: Yes. yes it is. it has to be two full height double jumps, meaning there is a frame perfect input inbetween

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bro the skip button doesnt work and you need to use the mouse to leave the scenes screen!

I know a lot of these games are android first developed, but itd be nice to have esc and enter always mapped to back out and accept

the ai backgrounds are really bad, low res. lets go back

insane difficulty jump between stage 1 and 2

Lowkey it feels like some elements if parappa were dialed to 11, this is a major issue in the og parappa the rapper as well

What did bro mean by this?

the new ashe storyline makes the MC seem VERY out of character

I’m sad the project is cancelled right now, but I applaud the release of the source

RPG maker is old, and new computers don’t like old stuff anymore. Try using compatibility mode for windows XP or vista, if that doesnt work, set your locale to Japanese

Can’t believe how long i sat on that loading screen lol

VOLUME

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fighting game terminology, if you were using a piano you just slide from one key to the next. and doing a quarter circle is just, the second half of the half circle

simply piano the keys.

I really appreciate this tool! I was not about to pay for Roll20 or find hex paper rolls, you came in clutch for my campaign

thanks vinny

I can’t tell if English is the default language of the game but the English in the game is very hard to read, outside of grammatical errors it just makes some events confusing

If you like to eat slop thats fine. I strive for farmers that feed me better

no honor man, AI animations that arent even full body, poorly chroma keyed

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…oh! I was just given the mushroom after walking back and forth for a while. EDIT: actually it seems the ghost disappeared somehow, I recieved the invisibility plug but the shroom did not enter my inventory

These first two bosses are pretty brutal, Honestly. There dont seem to be in battle items or the ability to defend. Not sure what im supposed to be doing to beat this ghost short of getting lucky

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The synergies in this game are very fun, ended up winning my first run with Obelisk > Barrier > Volatile sentinel > a filler guy > Dancer that repeats its abily > Imbued wanderer > Sentry gun. Absolutely mulched the dragon!

I love how mechanically straightforward this game is, each unit can get exactly one extra ability. It makes it a lot easier to manage than other higher scale rogues like Isaac or One Step from Eden

I can see your inspo on your sleeves, excited to see it, I too like sega

For the most time its great!…but it’d be nice if there was consistently an arrow for room transitions I was very confused by some rooms having only doors for navigation and some having only arrows.

Where is this damned jacket at?!

Fun game btw, though some of the room layouts make navigating without the map confusing

was this originally gonna be a pinball game ?

needs more words!

why he dressed like gumball

I just wish you could speed the timer up, nothing worse than 6 minutes and then Im at 99% when it hits zero

this also confuses me, like I try to stop when i see the sparkles but that doesnt usually work

so…you just want a different game. Ask Activision to make a no weapons mode next while you’re at it

This game reminds me of an obscure mobile RPG that was basically tin pin slammer with dragons. If only I remembered it’s name

Desktop, in Firefox based browsers

This has been happening for about a month, while I am typing, the search bar will vanish mid word and I can no longer type or search.

This happens randomly, every 1 in 5 searches

A lot of enemies have way too much health for the beginning of the run, I just naturally run out of Sex resist trying to just skill them away already. In combination with how long it takes to get anywhere a lot of my runs end before the first area

the tentacle franchise has yet another dev in it

This game is somehow WAY harder than any of the Gals Panic games, tight timer and a lot more starting enemies