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Thanks for playing and leaving a feedback! The camera and especially the closing UI elements are probably mainly because it's still the same build as for the mobile version: Not enough space on the small screen for different elements to be open. I'm currently separating the pc and mobile version and shift focus more to pc. So it should get a more pc-like interface and controls in general as the current one is made primarily for mobile. Not sure how far that will go but it should make the overall ux on pc much better.

Performance is indeed a bit of an issue later in the web version but should be better on pc and mobile. The web version still helps to give a nice and quick insight as many only want to play a few rounds to get a feeling. But I'm always trying to improve performance. I'm sure there is still much to optimize.

I’ve tried the Android version but it is even laggier and all the fights stutter. And there’s a graphics glitch when ships are destroyed like this:

I know the very first fighter death lags for some reason on android but other than that I'm not aware of general performance issues at this stage. Never seen or heard of that glitch and can't even say what that is. I'll gladly run some tests and try to find out more.