A fun little puzzle game! The mechanics are interesting, though I feel like most of the current levels are “tutorial” puzzles. The last one stumped me a bit, and it feels like there’s so much potential to make more complex and tricky puzzles, especially if you add more special blocks and/or grabbables.
The SFX are way louder than the music (at least on my TV), so unfortunately I had to turn it down and couldn’t really hear the chill music.
I think you could do away with the “out of oxygen” screen and instead have the frog sit there at 0 with the ‘R’ thought bubble above their head: it gives you a chance to study the puzzle and see where you went wrong. (plus pressing the ‘R’ key doesn’t work on that menu, and it’s a bit frustrating to have to reach for the mouse to reset)
The camerawork with the 3D environment makes for a cool effect as you move around. I will say though, the puzzles where you can’t see the whole structure and have to slide into the unknown are a bit uncomfortable.
The pacing was great, adding in new elements just as you master the old ones, keeping things fresh.
The frog’s design and animations are so cute! Great jam submission overall :D