Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

There's a "slow mode" option in the top right of the atlas window. Click it. It makes it recalculate only when you let go of the ripper point instead of real-time.

yep!! I think I should maybe describe it more precisely! I'll do something with it!