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(+1)

Well I should apparently never lead a village. Extremely cool concept derived from the “numbers going down” type! One issue is that I couldn’t visually see much of the effects, and it just felt like watching numbers go up with no apparent correlation. I was simply selecting choices without directly seeing their impact, which was confusing :/

(+1)

Thanks for playing! In a post-jam build I will add some sort of animation and visual indicator for when you gain/lose a resource based on your decision. This does exist somewhat for population and food gains/losses, but definitely needed for the decisions too!

One thing to note is that changes in population are reflected in the village itself, such as number of villagers running around and their houses. Unfortunately no other metric affects that visual currently!