Sort the court is an incredible game, played it years ago and it was part of the inspiration for this too! Thanks for playing my game!
MeowMia
Creator of
Recent community posts
Thanks for playing! It's great that you did multiple playthroughs, I really appreciate that! The final choice is an act of temptation, gain "clues" which, during the game, actively make the experience worse (or more interesting if you'd like to look at it that way), or you can do nothing. Doing nothing is always seen as a boring option for players, but it's the ideal choice for your village here! I'd like to revisit the way I handle this ending in a post-jam build to make my intentions clearer, for example changing clues to a negative where they've been advertised as a positive throughout, or giving an animation of sorts depending on the choice.
Anyways, I'm rambling, thanks for playing!
Oh my god thank you so much for making a video and giving such great feedback! I'll take a lot of this into consideration for my post-jam build, especially that full screen issue (I never played in full screen and honestly forgot to test it haha). It was fun seeing how you reacted to the choices and the endings! Again, thank you for playing!
As with other commenters, I think the default text speed is a bit too slow, and being told to speed it up with spacebar would have helped this (I pressed spacebar, but I assumed it would skip to the end of that line). Despite that, lovely narrative and I'm curious to see how many different endings there are!
Thanks for playing! Yeah the clues are indeed part of the Noia ending. Players always think there's a mystery to be solved and will seek it out to their own detriment, which, in this case, means you doom your village and go insane continuing to search for clues...
Your score is actually really good for that ending! Clues apply a score penalty so you'd actually expect a much lower score here. Good job!
Thank you so much for playing! The accidental villager clicking has been brought up a few times, so maybe in a post-jam build I'll aim to fix that! I'd love to improve the village art, especially given I added the houses and lighting right at the end haha.
Again, thank you for playing and thank you for this amazing comment!
I'm bad at these sorts of puzzles, but I had a great time! The artwork is awesome and I love the attention to detail where he de-ages. Had an issue where he was glitching about a little between moves, especially if moving quickly, and the music didn't loop properly, but those are things that could easily be looked at in a post-jam build!
Wow, the music and sound was a perfect mix for the narrative. I found myself getting really involved with the story, hoping I wasn't making the wrong decisions the whole way. I knew bits and pieces from the original, which did lead me to the good ending first try, but I still doubted myself right until the end!






