Thanks for playing and the feedback!
Basically, all of what you wrote are things I wanted to include/fix, but did not find the time to implement them (I planned the game with 1 more day in mind, but as life goes, there were other things I had to take care of instead).
So yes, my list of improvements/bugfixes includes:
- auto-scrolling in battle
- different animations for light/heavy attacks, dodge, parry, and getting hit
- clarity about enemy groups (yes, Weak Skeletons and Skeleton Soldiers appear in groups and you have to fight them one after another)
- I actually thought I fixed the bug with the Demon Lord appearing randomly (that's why enemy models stack with each fight), but with your description it seems I did not. When I tested the game after the deadline, I did not encounter that specific bug, so it seems you were pretty unlucky.
Anyway, thank you again for your feedback, and I hope your experience wasn't too bad!