Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

As noted by others the game throws you into the deep end a bit too quickly, the rapidly changing alerts means there isn't any time to figure out what you're supposed to do. A short tutorial and a bit more clarity in the feedback would go a long way!

For example I kept assigning the coloured crew members that matched the notifications, but everything was so quick I couldn't tell what the result of my actions was, the notification would just disappear along with a sound effect & a flash as the message disppears. I couldn't tell if this meant the situation was resolved, if I got my crew members back, or how it affected my health.

The game seems well made with nice pixel art, I just think its a case of not tuning the game for players who won't have any prior experience to the game, unlike the developers who know their own game and the intentions behind everything.

I hope you don't take these criticisms too harshly as I can tell the game has been carefully crafted and if I could figure out what was going on I'm sure it'd be a much more positive review. Regardless, good job on making this in 48 hours!

(+1)

Woah thank you so much for this feedback. We absolutely adore and value criticism like this. You've inspired us to go back to the game and work some more on it. Add a tutorial, add better icons, polish how alerts show up and the UX on how your crew members are assigned, un-assigned and evacuated. Thank you thank you thank you!