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(1 edit)

Nice idea, I think if it could be fleshed out it could be pretty interesting. Just needs some mind games like baiting the enemy(or maybe I just didn’t understand the patterns that are already there), or maybe cheat mechanics that can’t be used as often

(+1)

thank you!! i tried to implement algorithms for the enemies but it was honestly very poorly done. they all have the same logic and i think it's not fully working as intended either. its all incredibly bare bones right now. thank you for playing!