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(+2)

I think I'd have to introduce some kind of penalty for civilian death if they're in a level. It would be a neat visual to see cars driving away at the start though.

(1 edit)

There doesnt need to be a penalty, i mean you can destroy entire city blocks without punishment so it shouldnt be that big of a deal for civillian deaths

(+1)

WARCRIMES!!!

DESTROYING THE ENTIRE CITY!!!

(+1)

Brigador gives you no penalty.

How the story treats civilian deaths is a matter of worldbuilding and intended tone: "We are being sued by 7 IGOs." / "We investigated ourselves and found no wrongdoing." / "The vice director of operations has been detained by the United Kingdom." / "We are billing the province for negligent evacuation as outlined in our ToS." / altered news headlines between missions / a slight variation in the ending / your supervisor being annoyed with you

How the game treats them is essentially a wholly independent design issue: score deduction / score increase / monetary penalty / nothing