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(1 edit) (+1)

Really nice work! The art looks nice, managing consumables feels good, timing opening the microwave to heal is a nice extra touch, and I just like the idea of a microwave chef. Though it was hard, I thought the difficulty felt pretty good as it felt at it’s best when I was just barely overcoming the enemies.

The only real issue I had, and this is more of a personal preference than a critique, is it that enemies melted my health really quick. I would have liked a few invincibility frames to try to fend off my attackers. It’s fine how it is though, makes it feel tough.

Great job on your entry!

(+1)

I definitely agree with your critique. If I had to make this game again, I would have put some i-frames and/or something that kills all the enemies a few meters in front of you. That would definitely make it more fair. Thank you for that.