Glad to hear that the game was engaging, even to the last day! Good to hear that the pacing was okay as well. It's definitely easy to forget a few checks when you're trying to get through so many by the end. For the alarm on the omni clock, it's possible that you were triggering both the countdown alarm and regular alarm at the same time, that can cause some strange doubling up of sound. Definitely something that would be fixed in a more polished release but we didn't get to it.
I agree that there are some easy accessibility tweaks as well as other options that could be added, they were cut for time but I'm learning from this jam that little things like that add a lot to the polish of a game. Something to keep in mind for the future!