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I think syncing the entire game to the music rhythm is a major highlight, and the character attack animations are really good.
When I first played, I couldn't hit enemy at all until I watched your gameplay video and realized you can only attack when the yellow flash appears.
On top of that, observing enemy attack patterns to find the right timing adds a nice puzzle element to it.
Executing an idea like this in just 4 days is very impressive : )

(+1)

thanks for your comment. My game wasn't very well completed this time, so I'm pleasantly surprised that you recognized my design intentions. I'm glad you enjoyed it