Wow what a cool Geometry-learning game, JK lol! I enjoyed it and played multiple times. The judement impact VFX is very responsive and satisfying. The music you chose also fits in well and gives the game intense feeling. I didn't use much "Q" though as most of time I'm focused on navigating and forming the triangle. Also wondering how do I accquire relics, is there any hint? Great entry and polish level!
Viewing post in Full Metal Nun jam comments
I'm really glad you found the gameplay engaging and the juice satisfying! I was focused on invoking Judgement to feel as cool as possible. For "Q" and pulse weapon I'm realising that it would probably be necessary when waves progress and enemies fill up the arena and you need some kind of crowd control.
To get relics, simply keep purging enemies and you'll find your Revelation meter on the left filling up. Once its 100% you'll find a relic dropped in the arena. It's on me though because you don't really get any SFX that something dropped or that it even exists in the arena, I'll be fixing that post-jam.
Again, thank you for playing!