Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

One of the coolest mechanics I've seen for a 2d grid based puzzle game. The paint can fuses you draw on the map lends itself to a lot of cool puzzles. The level design is on point and gradually gets you used to the mechanics and introduces new ideas. 

The only interaction with the mechanics that I didn't like and felt unintuitive is sliding over a fuse that already went out cancels the explosion.

Thank for your feedbacks ! For sliding into the fuze, it should just break the detonation if sliding on not used fuze. 

The idea was to make some more complex puzzles. If fuzes would not destroy, the puzzles could be easier ^^