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(+1)

Interesting game mechanic. I gotta say that there was definitely a sudden difficulty spike. Would have been nice to get slightly more slowly used to the counting. And making the gems also blue is a weird choice in my opinion, unless it was your intention to have them be easily confused with the blue arrows.

Thank you! Yeah probably a poor choice to make the crystals blue also... was going for minimal. I think it would've been confusing regardless of colour though, so maybe should've removed them entirely from non-collection levels