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UI bug: The CORP tag and blue text color for tasks appear and disappear strangely. For example, a planned task completing in Slot A adds the tag and color, whereas an instructed task completing in Slot B removes it. 

I see the logic in having the extra info display until the player has acknowledged that they know what it's for by way of use, but it's behaving strangely ATM. I like it there, it reminds me that I've cycled up into a more advanced stage of play so seeing the blue text feels like a reward. If I were steering the ship I'd just leave the extra color and prefix tag in place in perpetuity to fix the 'flickering'.

Yeah, it's not intended to flicker. Some second-degree interaction is causing that, complete bug. I'll investigate.

Found the issue - there was one writer that handled some instance of displaying the text and another writer that handled other instances, and they were fighting. Next update will have them unified into a single function as they should have been the entire time.