Really loved this, and was especially impressed with how you handled the speed/mechanical shuttering of how the various panels opened - the little stutter-step of the stones slightly catching added so much good texture here. Considering the history of Myst and HyperCard, there's a great thruline here in making a Decker environmental puzzle box. I'd play a thousand of these!
The technical side of the panels opening was entirely down to the ease module, which handles the math side of things for certain kinds of animation. So I have to admit I was mostly picking the effect I wanted from the already prepared options within the module.
But I am very flattered and happy that you liked it!I think about that throughline a lot too. And thank you very much for playing!