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(+1)

Nice 2.5D game!

What did I like? 
- The animations.
- Shooting is so smooth.
- Shooting SFX is fitting perfectly with the game.
- Nice environment.
- Nice level design.
What I didn't like?
- There is nothing that shows me how to play the game. If I want to know how to play it, I need to go to the game' description. (This is not an issue for me, but it is for some other players)
- Kicking it doesn't destroy the door.
- There is a bug at the end of the game on the right.
- On right way, or level (Called it whatever you want) there are some chairs, and I can't destroy them because they are under the machine gun.
- There is nothing at the end of the game in the right way.  (If the game is finishable make the player can win, for example when the player enters a place on the level, he win the level)
Some suggestions:
- Add a main menu.
- Make the player can pause the game with "Esc", because most of know that "Esc", is for pausing or exiting the game.
- I suggest to design the main menu, not just "GUI", do what you prefer. 

(You are free if, to not do any or all of my suggestions)

I hope you found this helpful!

Keep making games, and never give up!


My submission: https://itch.io/jam/gmtk-2020/rate/697279

(1 edit) (+1)

Thank you for playing.
I agree all problems in the "what I didn't like" part you mentioned.

1.I'll try add more in game information to guide player how to play the game
2.Currently I'll solve it by remove the kick from weapon list, until the kicking function is ready.
3.You mean falling under the map? that's because I didn't finished the level design :(
4.Yes, I found that there's a chance player can stuck on things. (About this, I'm testing the IK system so that character hand will aim to the mouse position, that player can shoot every angle, this might solve the problem, and add more fun to the game)
5.Yeah, I agree with that, this is also a big regret for me, I should figure it out how the player can win the game and code the score mechanic in the first place, I just too panic during the game jam that I messed up the plan, maybe because this is my first game jam. I'll try do better next time.

The suggestions are SUPER helpful :D
1.Yes main menu will be added.
2.This is my mistake, the tab button in the first build is for testing, and I forgot to change back to esc button, I'll fix it.
3.About the main menu, I think I'll put button on 3D object like metro 2033's main menu