Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Thank you for playing.
I agree all problems in the "what I didn't like" part you mentioned.

1.I'll try add more in game information to guide player how to play the game
2.Currently I'll solve it by remove the kick from weapon list, until the kicking function is ready.
3.You mean falling under the map? that's because I didn't finished the level design :(
4.Yes, I found that there's a chance player can stuck on things. (About this, I'm testing the IK system so that character hand will aim to the mouse position, that player can shoot every angle, this might solve the problem, and add more fun to the game)
5.Yeah, I agree with that, this is also a big regret for me, I should figure it out how the player can win the game and code the score mechanic in the first place, I just too panic during the game jam that I messed up the plan, maybe because this is my first game jam. I'll try do better next time.

The suggestions are SUPER helpful :D
1.Yes main menu will be added.
2.This is my mistake, the tab button in the first build is for testing, and I forgot to change back to esc button, I'll fix it.
3.About the main menu, I think I'll put button on 3D object like metro 2033's main menu