Hey! Your work looks great, and it'd be nice to collaborate.
I'm a senior developer with a lot of experience in Godot, and I'm currently leading the programming side of a turn-based RPG for another game jam (which we intend to keep working on long term). We also have two composers on the team, and we're currently looking for a pixel artist.
We've put together a really committed team and already have a solid foundation of reusable gameplay systems that we plan to keep building on long-term. The project itself is ambitious, but we're keeping our expectations grounded and tackling it one step at a time. Right now, the main roles we're looking to fill are a pixel artist and a game designer who can help with writing and level design.
We're also happy to work on smaller projects along the way. If you'd rather start with something like Godot Wild Jam #96 as a test run before deciding whether we'd be a good fit for a larger project together, we'd be totally up for that.
I think your art style could be a great fit, so if you're interested, I'd love to chat and tell you more about what we're building and see if it's a good match for both of us.
My discord is: thenasky