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Dedos Demos

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A member registered Mar 23, 2021 · View creator page →

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Cool art, but I'm not interested at the moment.

Thanks for reaching out. I'll consider your offer.

Thank you for reaching out. I'll think about your offer.

Hi! I'm a pixel artist, and I would like to find a partner who would be interested in developing a project using Godot 3.6. Also, your project might inspire me, and I would be open to joining it.


My main specialization is art, and in Godot I usually create small prototypes for the programmers I work with, so they can better understand the mechanics I want to add.

I also create game concepts and can make small comics and promotional materials.


For creating a small, complete commercial game, Godot 3.6 is more than enough. If desired, the project can later be exported to newer versions of the engine. I won't be able to take on a large-scale project since I have a main job.

Right now, I work as an art director. My work is mostly focused on quality control rather than drawing, but sometimes there are revisions (and reworks), which means I may not always be able to dedicate a lot of time to our project.

Nevertheless, I believe we could create a small roguelike, a metroidvania, or perhaps something with a more unique mechanic.

Also, if your project inspires me, I would be open to joining it.

My main goal is to release a finished project and create something that is more than just a recreated programming tutorial. I can also create additional art for promoting the game: short comics, stickers, line-art style covers, and other materials if needed.

I don't use voice communication and prefer not to use any other communication methods besides Discord and Google Docs.

I work with character animation and character art. You can find examples of my character work at the links below. (The animations aren't my best work, as they were created during a game jam.)

https://dedos-demos.itch.io/tensentu199x

https://arko-poet.itch.io/auto-mutant-turtle

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Hi! I’m a pixel artist.

You can check out examples of my work on my page: https://dedos-demos.itch.io/tensentu199x

I also have my latest project here, but I wasn’t involved in creating the UI or writing the code: https://arko-poet.itch.io/auto-mutant-turtle

I’d also like to try developing my skills as a game designer.

Hi, I’m a pixel artist working in pixel art. Here’s some of my latest work:
https://dedos-demos.itch.io/tensentu199x and https://arko-poet.itch.io/auto-mutant-turtleI’m ready to discuss plans for the jam.

We sure did! We gave it everything we had. Thanks for the awesome feedback!

We're glad you enjoyed it — these are exactly the kinds of emotions we wanted to evoke in the player. Thank you for your feedback!

Thank you for your feedback! We weren't able to implement everything we originally had in mind, so comments like yours are really helpful for improving the game. We appreciate it!

We had to put aside some ideas, such as character animations and more in-depth gameplay, because the limited time frame of the game jam didn't allow us to implement them before the deadline. Thank you for playing our game, and thank you for your feedback! 😊

I really love the style! Incredible work!

I really like the art style! The pixel art is amazing!

Nice stylization, great pixel art.

I really like the styling inspired by Norton Commander. It brought back memories and gave me a nostalgia rush.

I really liked the color palette and overall design. Great pixel art!

I wasn't inspired by Malboro, but it definitely looks very similar.

Great pixel art!

Hi! I'd like to join the project as an artist. I create pixel art and would be happy to contribute to the team.

Congratulations on the win! Thanks for the feedback. Yes, I do want to make a full working version of the game :)

The NES-style atmosphere is captured really well. I really liked the sound and physics!

Yeah, that’s the one I used as a reference!

Tough guy! It's fun to play. I liked it!

Thank you for the feedback. And thank you for beating it despite the difficulty. I just didn’t realize how hard it is to make a beat 'em up, so the balance suffers a bit.

This is the most fun game of the jam!

Oh, thanks for the feedback. Very few people can play my game and not lose. But your game fully fits the theme of the jam! It's like a true NES experience, but with your own unique style! I gave it the highest rating.

I really enjoyed your game as well! Funny enough, when I played it for the first time, I got stuck on the boss — that little helicopter. It was just as tough as the one in my game! The rock-throwing mechanic reminded me of The Young Indiana Jones Chronicles — it felt just like something from the NES. Your love for that era really shines through from the very beginning.

Thank you for the feedback! Yes, you're absolutely right — I changed the balance at the last minute because I realized the game could be completed too quickly if the enemies dealt little damage and attacked slowly. I think that was a mistake, as it made the gameplay less enjoyable.

"So while there are strategies here to master, in further development, you might work on building out the combat mechanics so that the player feels like they can become more skillful at fighting, and can use different attacks on different types of enemies. Jump-kicks, leg-sweeps, dodges, weapon pick-ups, etc. -- the stuff I imagine from Double Dragon, Bad Dudes, Ninja Turtles, etc. , could be good additions. Just my two cents!

Actually, much of that was already implemented, but it wasn't working correctly, so I decided not to include it in the jam version. Feel free to add the game to your collection or follow it — I'd love to keep developing it. I think a month should be enough to release a fixed and expanded version.

This game is my favorite of the jam! I really liked it!

This is true old-school, just with smooth controls. I liked it!

This was the kind of game I missed on the NES as a kid. The music feels like it's straight from there!

The game looks a lot like something from the NES era, and it's really fun to play.

Appreciate the feedback!

This type of enemy is vulnerable to combo attacks — you can just spam 'A' in place. Other attacks are designed for different enemies. Thanks for the feedback!

thanks for playing

thanks

thanks for playing

Very fun game

The mechanics are well-crafted, and the gameplay is engaging and immersive.

Such a hilarious game! Truly a one-of-a-kind experience!