Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Dedos Demos

25
Posts
2
Followers
26
Following
A member registered Mar 23, 2021 · View creator page →

Creator of

Recent community posts

Congratulations on the win! Thanks for the feedback. Yes, I do want to make a full working version of the game :)

The NES-style atmosphere is captured really well. I really liked the sound and physics!

Yeah, that’s the one I used as a reference!

Tough guy! It's fun to play. I liked it!

Thank you for the feedback. And thank you for beating it despite the difficulty. I just didn’t realize how hard it is to make a beat 'em up, so the balance suffers a bit.

This is the most fun game of the jam!

Oh, thanks for the feedback. Very few people can play my game and not lose. But your game fully fits the theme of the jam! It's like a true NES experience, but with your own unique style! I gave it the highest rating.

I really enjoyed your game as well! Funny enough, when I played it for the first time, I got stuck on the boss — that little helicopter. It was just as tough as the one in my game! The rock-throwing mechanic reminded me of The Young Indiana Jones Chronicles — it felt just like something from the NES. Your love for that era really shines through from the very beginning.

Thank you for the feedback! Yes, you're absolutely right — I changed the balance at the last minute because I realized the game could be completed too quickly if the enemies dealt little damage and attacked slowly. I think that was a mistake, as it made the gameplay less enjoyable.

"So while there are strategies here to master, in further development, you might work on building out the combat mechanics so that the player feels like they can become more skillful at fighting, and can use different attacks on different types of enemies. Jump-kicks, leg-sweeps, dodges, weapon pick-ups, etc. -- the stuff I imagine from Double Dragon, Bad Dudes, Ninja Turtles, etc. , could be good additions. Just my two cents!

Actually, much of that was already implemented, but it wasn't working correctly, so I decided not to include it in the jam version. Feel free to add the game to your collection or follow it — I'd love to keep developing it. I think a month should be enough to release a fixed and expanded version.

This game is my favorite of the jam! I really liked it!

This is true old-school, just with smooth controls. I liked it!

This was the kind of game I missed on the NES as a kid. The music feels like it's straight from there!

The game looks a lot like something from the NES era, and it's really fun to play.

Appreciate the feedback!

This type of enemy is vulnerable to combo attacks — you can just spam 'A' in place. Other attacks are designed for different enemies. Thanks for the feedback!

thanks for playing

thanks

thanks for playing

Very fun game

The mechanics are well-crafted, and the gameplay is engaging and immersive.

Such a hilarious game! Truly a one-of-a-kind experience!

It's engaging — you want to keep going until the end.

(1 edit)

Great! We'll wait for the Jam to start — the theme will be revealed, and we'll decide on the melody. In any case, I want to make a beat 'em up game.

Hi John Leon! You have awesome work!
Could you create music in the style of Nekketsu? More specifically, in the style of the tracks "Title Screen" and "Arena 1".
I’m actually just one person and have only participated in one jam. I’d love to collaborate!

Круто!