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(+1)

Hehehe Long time no see :)
Gotta hand it to you, this was VERY FUN and very well made!

The levels are fun, the progression is great!

Ngl after getting the count north, I was expecting a few more screens before the end where i finally am able to shoot in ANY direction (like a level that combines stuff from previous levels or adds new challenges aswel), but it seems even when u get it, you cant do that? (i mean the game ends at that point so it doesnt really matter, but i still cant seem to shoot up :P)

Anyways, I was very confused at the start as to how the launching mechanic worked, it was still a bit confusing for me after a bit i got the south count.. But continuing or the left and right is where it clicked completely, it was genuinely fun!

I loved how you could get the left and right count in either order and whichever u got first would affect how you approach the obstacles in the next one. It was really cool!

Also, for the price of the launch, it exactly took 1 level of your stamina.. Like if u have 7.6 remaining and launch, it gets to 6.6.. I kinda wish it was a bit different that it just exhausted the current level, like instread of 7.6 -> 6.6 it goes 7.6 -> 7
So like u have to be more careful WHEN u launch in order to get to your goal more efficiently

Tho ig the levels would need to be updated as that WOULD make the current stuff easier in some areas hehe
Its just that I thought thats how it was gonna work at first lol, so just throwing an idea :P

nyways, I Loved the game overall!
The game idea and implementation were great! I had quite alot of fun figuring out where i could save my stamina and reach my goals.. The visuals are also pretty great

Tho for the music, it IS good, but it got kinda annoying after looping for so long xD

Great work all over! :D

(+1)

Damn! Long time no see indeed xD! Didn't think I'd see someone from a previous jam! Glad yer still keeping on with gamedev :3!

Appreciate the kind words buddo! (●'◡'●)  Yeah, I was planning on making more levels for that exact scenario of using all the directions and all the obstacles and features I had showed, buuuut time pressure :'] , I made the north area in like the last hour of the jam xD

Definitely needs some tutorialization at the start to show how things work, the overscoping of the project was not very conducive toward making things on time xD. That idea ya mentioned about hitting the ball vs moving it, that might be cool, I'll definitely give that some thought 🫡!

Glad ya enjoyed it all tho! x] Completely agree on the music getting repetitive after a while, so will look into that too! Ty for so much feedback and thanks for playing buddo! <3

(+1)

Hehe, long time indeed :P
Happy to see you too still doing so good with game dev!

Ahh yee, you already got ALOT in for 4 days lmaoo, so dont beat yourself over for the last part :)
This in and of itself is already very fun tho id love to try it again if u do end up doing a post jam update

Anyways, see ya later in 2 yrs for another jam xD

:] I'll certainly try! See ya in 2 years xD! 👋