Thank you so much! x] <3 ヾ(≧▽≦*)o
WarlockApe
Creator of
Recent community posts
Hi there,
I'm having an issue where all my comments on game pages are stuck on "Awaiting moderator approval" like a few others and never appear publicly. I've already reached out to support via email and have a ticket for this.
Support Ticket ID: [359719]
Could a moderator please help escalate this to the admins so my account can be reviewed? I want to be able to provide feedback and respond to other people about their games.
Thank you!
A simple and slick game. The epitome of short and sweet is basically this game :]! As someone who left a softlock in my own game, gamejam deadlines do cause that so it's fine. As a guy with a trackpad, this is certainly a bit harder but I still found myself enjoying the movement and attacks! :D
You did a really good job of adding juice into this game and making things very slick, if this game doesn't count as slick, I don't know what does xD!
Awesome stuff bud!
I completely forgot "Slick" can also mean this sorta thing :D! Really kewl approach to this jam amigo! I'd provide feedback but it seems everyone's covered all my points so all I wana say is I love the art and direction you've taken this and the game lives up to it's slick standard.
isSlick = true; all the way! XD
Awesome job!
As someone who also did something akin to sliding puzzles, I enjoyed this a ton! x] Neat work on the sound effects and the music! The mechanic of going into a cave gave me a "Doctor Who Tardis" moment xD. Very charming game!
I will say, I was honestly wondering if you'd make a puzzle about intentionally going into a walrus projectile and spent a bunch of time looking at every stage if it would happen xD.
Noice work with the game! I really enjoyed the "flinging myself at everything" xD, the sparkly sound effect is a neat touch x], and ofcourse the adorable rollin animation :]!
I did unfortunately stop a bit early because the gameplay was becoming time-consuming rather than fun over time, I think having the speed go down less so you can destroy more obstacles in one go could be interesting or increasing the bounciness. Maybe even making it so that you can shoot while you're still moving?
All in all, ya created a kewl cute game x]! Great work bud!
Really cool stuff! Never got higher than a C but boi did I have fun zipping around town, I hadn't read the controls at the bottom so I didn't even know you could jump over stuff! It's quite difficult but the music and the clipboard counting sound were done wonderfully making it feel more chill of a game than expected :]!
Awesome work bud!
Thank you soo much bud! I'm really happy to hear the effort shows x]! Thank you for playing and I'm really happy that you enjoyed yourself xD, will say there were a few puzzles at the start of the game that stumped a good few people, so I'm probably still going to tweak it* but I'm glad it was just right for ya!
Funny thing uhm....later you get the power to go back to previous checkpoints 😅 xD! But honestly, it's placed much too far into the future for it to be useful, a few softlocks and bugs still exist so definitely looking to patch them out :]! Thank you for the feedback amigo!
Really awesome that you were able to enjoy my game! Thank you for playing x]!
Awesome that ya enjoyed it! Thank you for the wonderful words! x]
Yeeeeep, I was 5 minutes away from fixing it xD, all I can do now is help people avoid it so I've put a comment for it* :D
And that means a lot! Will be sure to put up a patch to fix up all the little bugs atleast ( •̀ ω •́ )✧!
AND YES!! You've got a great eye! It is infact quintet, I used it for the title and main cover :], it's an awesome pixelart font!
I've managed to figure out what causes the softlock and I've put a comment in place to help avoid it now :]! Really sad I couldn't get that bug ironed out before the deadline tho :'] (did solve it though, but gamejam rules so cant upload patch).
Glad to hear you really enjoyed the visuals and level design x] it means a lot to me!
Ah yes, the tongue mechanic does have it 's janks as ya mentioned correctly, I probably should've made places you couldn't reach more obvious now that you mention it <(_ _)> . Thank you so much for the feedback, it means a lot! x]
And also thank you so much for playing! XD






