The art and stylized UI was nice, and a cute lil narrative to tie it together ^^
I think the main gameplay loop was a lil on the basic side, but the game was just the right length to hold attention for the runtime, good job!
Thank you! We thought it best to polish one mechanic as best we could rather than introduce more, but I'm glad that the length of the game held your attention! It's really hard to balance things like that in 4 days
I feel that, with balance I pretty much went 'eff it we'll do it live'